NBA 2K24 requires a staggering 161 GB on Xbox Sequence X|S, outpacing Starfield’s 140 GB. What does this development imply for the storage wants of future video games?
The New Norm: Skyrocketing Set up Sizes in Gaming
NBA 2K24 is dropping this week on the eighth, and get this: it’s asking for a monumental 161 GB in your Xbox Sequence X|S. Yeah, that’s not a typo; it’s truly bigger than Starfield, the sport that permits you to discover over a thousand planets in an expansive universe. That is no small feat, particularly when you think about that the Starfield sport itself requires a beneficiant 140 GB of free storage for its early entry model. And let’s not neglect the day one patches that include most video games as of late; these will eat up much more house.
NBA 2K24 requires a staggering 161 GB on Xbox Sequence X|S, outpacing Starfield’s 140 GB. What does this development imply for the storage wants of future video games?
Sports activities Video games Vs. Universe-Exploring Epics: A Storage Comparability
It’s actually price pausing for a second to ask—why does NBA 2K24, a sport centered round basketball, demand such a large footprint? Let’s put this into context by different sports activities video games’ set up sizes on Xbox Sequence X|S:
- FIFA 24: 55 GB
- Madden 24: 39 GB
- NHL 23: 37 GB
- WWE 2K23: 60 GB
Even essentially the most demanding of those video games, WWE 2K23, is a full 100 GB smaller than NBA 2K24! It’s not only a query of getting the house wanted for NBA 2K24—it’s a query of what this development means for the way forward for gaming storage.
The Ever-Rising Wrestle for Storage House
For those who’re like most players, you’ve been grappling with storage points for some time. Bear in mind the times when Name of Responsibility Warzone on PC required you to unlock over 175 GB of storage only for a single map? Storage calls for are spiraling uncontrolled, and this new installment within the NBA 2K collection is a testomony to that.
So, whether or not you’re a basketball fanatic or a cosmic explorer in Starfield, make room—actually. It appears to be like like our video games are demanding extra digital actual property than ever, and this development reveals no indicators of slowing down.